Yong Yea
1.2M subscribers
YouTube ChannelGaming news commentary, industry discussion, and game opinions. Also a voice actor.
Game Reviews
This is a hands-on impressions/review video where the creator spends the whole video assessing The Blood of Dawnwalker after playing four hours. He strongly praises its rich quest design, meaningful time-management and vampire mechanics, dark world-building, and overall potential, while noting some combat and traversal jank and reserving final judgment until the full release.
Aug 14, 2026
This is clearly a first-impressions review of Where Winds Meet, with the creator spending most of the video describing his hands-on experience, praising its beautiful world, strong sense of discovery, fun boss fights, generous free-to-play structure, and surprising variety. He also notes meaningful flaws like messy UI, rough localization, uneven presentation, and a jack-of-all-trades design, but overall comes away positively surprised and recommends people try it.
Aug 2, 2026
Although the video is framed around sales and player statistics, Yong Yea also gives a clear personal assessment of Halo: Campaign Evolved. He describes it as generally positive leaning but only fine, criticizing gameplay changes, degraded co-op and split-screen, missing details, and technical issues, while saying it fails to feel like the home run Halo needed.
Aug 1, 2026
The video is mostly a critical commentary on Champions Tactics: Grimoria Chronicles as Ubisoft's failed NFT game, and the creator repeatedly gives direct opinions on its quality and concept. He calls it lame-looking, says the visuals and gameplay look awful, and argues its NFT-driven design is scummy and fundamentally against what gaming should be.
Aug 1, 2026
The creator gives a detailed first-impression review based on personal playtime, praising The Scroll of Taiwu's massive scope, compelling generational premise, and rewarding depth once its systems click. He also clearly criticizes the steep onboarding, messy UI, rough English localization, and save limitations, but overall says he became engaged and wanted to keep coming back to it.
Jun 29, 2026
The video is overwhelmingly about Marathon and Yong Yea gives a strongly negative assessment of its prospects and design, arguing that the game is losing players, financially unviable, and unlikely to survive as a live service. He also criticizes Marathon as too hardcore, poorly balanced, and fundamentally the wrong kind of game for Bungie, saying it lacks the broader appeal, handcrafted feel, and identity of Halo or Destiny.
May 1, 2026
The creator spent the whole video discussing three and a half hours of hands-on time with 007 First Light and repeatedly praised its cinematic Bond feel, gorgeous presentation, strong music, and the blend of Hitman-style sandbox design with Uncharted-like set pieces. He noted a few minor issues like a confusing padlock prompt, some unclear boss fight interactions, and melee feeling clumsy at first, but overall said he was seriously impressed and felt the game captured the soul of 007.
Apr 30, 2026
This is a hands-on preview focused almost entirely on The Expanse: Osiris Reborn, and the creator repeatedly shares clear personal impressions after multiple beta playthroughs. He praises its Mass Effect-style combat, environmental detail, presentation, and meaningful choices, while criticizing technical performance, some weak AI, and stilted dialogue; overall he says he came away very impressed and sees major potential.
Apr 22, 2026
Although the video is mainly framed as news about Phantom Blade Zero dropping DLSS5, Yong Yea does give clear personal impressions of the game itself. He says it is one of his most anticipated games, compares its challenge and combat favorably to FromSoftware and Ninja Gaiden, and describes the action as thrilling with gameplay that feels awesome and tight.
Apr 19, 2026
This is a positive first-impressions/commentary video about Metro 2039, with Yong Yea spending nearly the entire video assessing its atmosphere, visuals, tone, story direction, and how it builds on past Metro games. He praises the series' handcrafted design and says 2039 has made a great first impression, while noting he still wants to see more authentic live gameplay before judging it fully.
Apr 16, 2026
Tracked the game's rocky reception from mixed to improving Steam reviews. News-oriented coverage that highlighted the game's controversial launch and need for patches to reach its potential.
Mar 21, 2026