
Marathon
Bungie's extraction shooter with full cross-play, set in the Marathon universe with PvP loot-extraction gameplay.
Best for Bungie fans curious about a hardcore extraction shooter experiment, though expectations should be very low.
Reviews
The creator gives a mostly negative assessment of Marathon, saying he likes it "well enough" but arguing it was never built for long-term retention and that the extraction shooter genre has a hard ceiling. He does praise the new casual-friendly PvE mode as a welcome addition, yet overall he doubts the changes can save the game or make it a major long-term success.
Jul 25, 2026
Summarized Marathon's poor critical reception in his weekly news show. Noted reviews confirmed the Server Slam concerns — the core loop isn't engaging enough to sustain the extraction format.
Mar 27, 2026
Earlier coverage
The video is overwhelmingly about Marathon and Yong Yea gives a strongly negative assessment of its prospects and design, arguing that the game is losing players, financially unviable, and unlikely to survive as a live service. He also criticizes Marathon as too hardcore, poorly balanced, and fundamentally the wrong kind of game for Bungie, saying it lacks the broader appeal, handcrafted feel, and identity of Halo or Destiny.
May 1, 2026
Earlier coverage
They spend a dedicated segment mocking Marathon's state, citing very low player counts, a limited-time PvE mode, and the game director leaving just months after launch. Their tone is overwhelmingly negative, calling its future bleak, saying there is no motivation to play it, and implying the game is effectively dying.
Jul 20, 2026
Earlier coverage
Apr 13, 2026
Mar 20, 2026
The creator is directly attacking Bungie's handling of Marathon and argues the game is effectively dead on arrival. They say people do not want it, criticize its visuals and reputation, and reject the idea that it can recover like No Man's Sky or Cyberpunk 2077.
Aug 13, 2026
Earlier coverage
Jul 31, 2026
Jul 23, 2026
Jun 24, 2026
Jun 6, 2026
May 6, 2026