
Onimusha: Way of the Sword
Best for players who want stylish, cinematic action and a faithful Capcom comeback.
Where creators disagree
TheRadBrad loves the challenge, but
Luke Stephens says it looks too easy.
TheRadBrad praises boss fights, but
Angry Joe says they get repetitive.
Reviews
Although the video is a finale playthrough, the creator repeatedly gives strong personal opinions on Onimusha: Way of the Sword. He calls it incredible, says he enjoyed it immensely despite the difficulty, praises its smooth combat, boss fights, optimization, and says it feels like an absolute masterpiece and one of Capcom's best recent games.
Sep 12, 2026
Earlier coverage
The video is entirely about Onimusha: Way of the Sword, and the creator goes beyond reporting facts by repeatedly evaluating its combat, structure, and overall direction. He praises it as a modernized but faithful return to form, says several mechanics look exciting or well designed, and ends by calling it one of their most anticipated games and a potentially glorious comeback for the series.
Aug 13, 2026
This is explicitly a rapid fire review of Onimusha: Way of the Sword, and the creator spends the whole video assessing its story, level design, combat, bosses, difficulty balance, and value. He praises the top-notch presentation and especially the engaging, cinematic combat, while criticizing repetitive bosses, uneven difficulty, weak side content, and the high price, ultimately calling it an 8 out of 10.
Sep 11, 2026
The creator discusses his own hands-on experience with the game's demo and gives a clear assessment that it looks exciting but is currently too easy, with weak enemy aggression and underwhelming challenge. He is positive about Capcom responding to feedback and says making the final version harder would be a strong improvement.
Jun 14, 2026
Earlier coverage
Jun 10, 2026